An experimental grid puzzle game built in PHP, where rotating parts of each level changes the route to the exit.
Topic
Gamedev
6 resourcesGames, mods, and tools built around game systems.
Projects
Mods
Scales boss health, damage, and related minions to tune the difficulty of fights.
Adjusts enemy money drops and shop prices to reshape Terraria's economy.
Reconstructs a coin-based luck item while its balance and runtime behavior are revalidated.
Makes Imelda's broom trials faster and more forgiving with increased speed, sharper steering, continuous boost, larger rings, and easier boost bubbles.
Guides you to the nearest remaining Daedalian Key, shows its location in quest details, and automatically completes cabinet minigames after you start them
Contact
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