An experimental grid puzzle game built in PHP, where rotating parts of each level changes the route to the exit.
Topic
Gamedev
6 resourcesGames, mods, and tools built around game systems.
Projects
Mods
Scales vanilla and modded bosses, with separate control over minions and individual enemies.
Adjusts Terraria enemy coin drops and shop prices, with per-enemy settings, disabled drops, and free shops.
Turns your coin balance into a seven-coin Luck cycle, with Money Clip and Rose-Tinted Glasses changing how you use it.
Makes Imelda's broom trials faster and more forgiving with increased speed, sharper steering, continuous boost, larger rings, and easier boost bubbles.
Guides you to the nearest remaining Daedalian Key, shows its location in quest details, and automatically completes cabinet minigames after you start them
Contact
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