Skip to content
Terraria

Boss Scaler

Screenshots

Boss Scaler settings for boss health, damage, minions, and individual enemies.
The Eye of Cthulhu with increased health in a Terraria fight.

Description

Boss Scaler lets you tune boss health and damage in Terraria. It detects vanilla and modded bosses and can scale their minions, including minions spawned by other boss minions.

Tune each fight

The damage multiplier ranges from 0.1x to 10x. The health multiplier ranges from 0.1x to 20x, so you can adjust how long a fight lasts independently of how hard a boss hits.

Minion Scaling Strength sets how strongly boss multipliers affect minions, from 0% to 100%. Boss health and damage are scaled once when an enemy spawns, so changes to settings take effect the next time that enemy spawns.

Which enemies are included

Automatic detection uses boss and spawning information from Terraria and content mods. For enemies that need a different classification, Enemy Scaling Rules let you mark individual vanilla or modded enemies as Boss, Minion, or Ignore.

More mods

Contact

Want to work together or ask about a project?

Contact me on LinkedIn

Found a bug? Each public project links to its issue tracker. Choose a project